Bukkit-API  1.7.9-R0.2
The inofficial Bukkit-API
org.bukkit.entity.WitherSkull Interface Reference
Inheritance diagram for org.bukkit.entity.WitherSkull:
org.bukkit.entity.Fireball org.bukkit.entity.Projectile org.bukkit.entity.Explosive org.bukkit.entity.Entity org.bukkit.entity.Entity org.bukkit.metadata.Metadatable org.bukkit.metadata.Metadatable

Public Member Functions

void setCharged (boolean charged)
boolean isCharged ()
- Public Member Functions inherited from org.bukkit.entity.Fireball
void setDirection (Vector direction)
Vector getDirection ()
- Public Member Functions inherited from org.bukkit.entity.Projectile
LivingEntity _INVALID_getShooter ()
ProjectileSource getShooter ()
void _INVALID_setShooter (LivingEntity shooter)
void setShooter (ProjectileSource source)
boolean doesBounce ()
void setBounce (boolean doesBounce)
- Public Member Functions inherited from org.bukkit.entity.Entity
Location getLocation ()
Location getLocation (Location loc)
void setVelocity (Vector velocity)
Vector getVelocity ()
boolean isOnGround ()
World getWorld ()
boolean teleport (Location location)
boolean teleport (Location location, TeleportCause cause)
boolean teleport (Entity destination)
boolean teleport (Entity destination, TeleportCause cause)
List< org.bukkit.entity.EntitygetNearbyEntities (double x, double y, double z)
int getEntityId ()
int getFireTicks ()
int getMaxFireTicks ()
void setFireTicks (int ticks)
void remove ()
boolean isDead ()
boolean isValid ()
Server getServer ()
abstract Entity getPassenger ()
abstract boolean setPassenger (Entity passenger)
abstract boolean isEmpty ()
abstract boolean eject ()
float getFallDistance ()
void setFallDistance (float distance)
void setLastDamageCause (EntityDamageEvent event)
EntityDamageEvent getLastDamageCause ()
UUID getUniqueId ()
int getTicksLived ()
void setTicksLived (int value)
void playEffect (EntityEffect type)
EntityType getType ()
boolean isInsideVehicle ()
boolean leaveVehicle ()
Entity getVehicle ()
- Public Member Functions inherited from org.bukkit.entity.Explosive
void setYield (float yield)
float getYield ()
void setIsIncendiary (boolean isIncendiary)
boolean isIncendiary ()

Detailed Description

Represents a wither skull Fireball.

Definition at line 6 of file WitherSkull.java.

Member Function Documentation

boolean org.bukkit.entity.WitherSkull.isCharged ( )

Gets whether or not the wither skull is charged.

whether the wither skull is charged
void org.bukkit.entity.WitherSkull.setCharged ( boolean  charged)

Sets the charged status of the wither skull.

chargedwhether it should be charged

The documentation for this interface was generated from the following file: