Bukkit-API
1.7.9-R0.2
The inofficial Bukkit-API
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Public Member Functions | |
PlayerItemBreakEvent (final Player player, final ItemStack brokenItem) | |
ItemStack | getBrokenItem () |
HandlerList | getHandlers () |
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PlayerEvent (final Player who) | |
final Player | getPlayer () |
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Event () | |
Event (boolean isAsync) | |
String | getEventName () |
abstract HandlerList | getHandlers () |
final boolean | isAsynchronous () |
Static Public Member Functions | |
static HandlerList | getHandlerList () |
Additional Inherited Members | |
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Player | player |
Fired when a player's item breaks (such as a shovel or flint and steel).
The item that's breaking will exist in the inventory with a stack size of 0. After the event, the item's durability will be reset to 0.
Definition at line 13 of file PlayerItemBreakEvent.java.
ItemStack org.bukkit.event.player.PlayerItemBreakEvent.getBrokenItem | ( | ) |
Gets the item that broke
Definition at line 27 of file PlayerItemBreakEvent.java.